100 Yard Benchrest

Scoring & Format:

  • 2 Qualifying Rounds shot at a distance of 100 Yards.

  • Targets are to be set at exactly 100 yards from the front line of benches.

  • 1 Final Round at 100 Yards.

  • 25 targets. One shot allowed per scorable target. Targets are 3 ft. x 4 ft. in size.

  • If there are two shots in a target that will be scored a zero.

  • All rounds have a 30-minute time limit.

  • Bench positions will be randomly drawn in advance for the semi-finals. The morning of the final shooters will draw for bench position.

  • There will be 20 benches for the final round. We are planning on 5 heats for Pro & Sportsman. The top 4 scores or the top 25% from each heat will advance to the final.

  • If there is a tie, scoring will revert to the number of X’s.

  • A .30 caliber plug will be used for scoring.

Rules:

- Cheating will NOT be tolerated. Any person attempting/caught cheating will be disqualified immediately from all events with no refund.

- Safety is the number one priority. If any shooter breaks any range rules or has a safety violation, they will be immediately disqualified.

- If you are not on the line at the start of your scheduled heat, you will not be shooting in the event. There will be no make-ups for missed shooting times.

- .30 caliber and lower.

- Shooters are allowed to safely fill their guns during the event as many times as necessary. Guns must remain on the bench at all times.

- Tethered tanks are not allowed.

- Muzzle must remain downrange at all times.

- Ammo must be massed produced, domed pellets.  No slugs or cast bullets allowed. Examples of approved ammo are JSB Diabolo, H&N Barracuda, etc.

- If a shooter thinks their target was shot by another competitor, they must make it known immediately to a range office. Raise your hand and we will take note of the shot and investigate the target after the round.

- One piece rests are allowed.

- Wind indicators must stay in your lane.

- You may have a backup gun on hand, it must be the same caliber as the gun you start with. For safety you must raise your hand and have a range office assist with the transition.

- Once the round has started you cannot receive assistance from anyone other than a range office. This includes spotting help, coaching, or advice. Communication must be relayed through a range officer.

- Cell phones must be on silent. No communication through your cell phone during the match.

- Guns must be taken out from a case, on the bench, during cold range time.

- We recommend staying at your bench until the time is expired. Your gun must not leave the bench until the range is cold.

PRS (Precision rifle course)

Format:

  • Shooters will be randomly drawn into squads prior to the event. Squads will consist of 8-12 shooters of their same class.

  • There will be anywhere from 12-15 Stages set up with different outlined courses of fire. Shooters will move together with their squads through each Stage until all are completed.

  • Targets will be of a wide variety. Some examples of targets are: Steel, paper, KYL (Know Your Limit) targets, timed and moving targets.

  • Shooters will be required to complete the course of fire with a variety of different targets, distances, obstacles and shooting positions. Each stage will have a pre-determined scoring format and course of fire.

  • We have over 150 shooters competing in these events. In order for things to run smoothly a high level of personal preparation will be required. You must have your magazine loaded, gun filled up, scope sighted in, etc. before you sit down on the bench.

  • The top shooter (1) from each squad will advance to the final. Shooters will then compete in a final match against the other top shooters in their class.

  • Stage position will be randomly drawn in advance for the finals.

  • There will be a number of timed stages. In the event of a tie we will revert to fastest times on those stages to determine position and winners.

  • We will be using a .30 caliber plug for scoring any paper stages.

  • Shooters must complete the courses exactly as they are lined out to qualify for prizes. If you are unable to physically shoot from different positions, please let us know beforehand and we can possibly make accommodations for you.

    ***Please be aware the Precision Rifle Course is a physically demanding event. You will be required to move from different positions (For Example: Prone to Sitting to Standing). For the safety of volunteers and other shooters we would ask that you would only compete if you are physically ready.***

Rules:

- Cheating will NOT be tolerated. Any person attempting/caught cheating will be disqualified immediately from all events with no refund.

- No semi-auto guns are allowed in the Speed or PRS events.

- Safety is the number one priority. If any shooter breaks any range rules or has a safety violation, they will be immediately disqualified.

- The PRS and Speed Events will require shooters to move around the range with their guns. Before and after you have completed a stage you have remove the magazine, decock or dryfire your gun and put the safety on before moving. Also, you will need to keep your gun pointed straight up at all times. There will be NO MAGAZINES in guns unless you are on the bench. SAFETY IS THE NUMBER ONE PRIORITY!

- Each stage will have rules posted prior to the event determining what shooting aids you will be allowed to use. We would recommend at least bringing a bipod and front shooting bag. Most stages will NOT allow a rear rest.

- If you are not on the line at the start of your scheduled heat, you will not be shooting in the event. There will be no make-ups for missed shooting times.

- .30 caliber and lower.

- Ammo must be massed produced, domed pellets.  No slugs or cast bullets allowed. Examples of approved ammo are JSB Diabolo, H&N Barracuda, etc.

- No practice shots at the stage area.

- A scratch will be an instant forfeit of the round.

- Shooters on deck will be responsible for calling hits along with the judge.

Speed Challenge

Format:

  • The basic rules in regards to squads, equipment, course of fire, etc. will be very similar to PRS.

  • There will be anywhere from 12-15 Stages set up with different outlined courses of fire. Shooters will move together with their squads through each Stage until all are completed.

  • At each stage shooters will draw random numbers (1 vs. 1 ; 2 vs. 2 ; 3 vs. 3 ; etc.) and go head-to-head with someone in their squad with the same number. Shooters will attempt to finish the course of fire before their opponent.

  • Targets will be of a wide variety. Most will consist of steel or other reactive targets with 2 stop plates to finish. The stop plates will determine who finishes the course of fire first.

  • We have over 150 shooters competing in these events. In order for things to run smoothly a high level of personal preparation will be required. You must have your magazine loaded, gun filled up, scope sighted in, etc. before you sit down on the bench.

  • The top shooter (1) from each squad will advance to the final. Shooters will then compete in a seeded final match against the other shooters in their class. In the event of an uneven number of squads the top seed will have a bye. The final will be a double-elimination seeded bracket style format.

  • Stage position will be randomly drawn in advance for the finals.

  • There will be a number of timed stages. In the event of a tie we will revert to fastest times on those stages to determine position and winners.

  • We will be using a .30 caliber plug for scoring any paper stages.

  • Shooters must complete the courses exactly as they are lined out to qualify for prizes. If you are unable to physically shoot from different positions, please let us know beforehand and we can possibly make accommodations for you.

    ***Please be aware the Speed Challenge is a physically demanding event. You could be required to move from different positions (For Example: Prone to Sitting to Standing). For the safety of volunteers and other shooters we would ask that you would only compete if you are physically ready.***

Rules:

- Cheating will NOT be tolerated. Any person attempting/caught cheating will be disqualified immediately from all events with no refund.

- Safety is the number one priority. If any shooter breaks any range rules or has a safety violation, they will be immediately disqualified.

- The PRS and Speed Events will require shooters to move around the range with their guns. Before and after you have completed a stage you have remove the magazine, decock or dryfire your gun and put the safety on before moving. Also, you will need to keep your gun pointed straight up at all times. There will be NO MAGAZINES in guns unless you are on the bench. SAFETY IS THE NUMBER ONE PRIORITY!

- Each stage will have rules posted prior to the event determining what shooting aids you will be allowed to use. We would recommend at least bringing a bipod and front shooting bag. Most stages will NOT allow a rear rest.

- If you are not on the line at the start of your scheduled heat, you will not be shooting in the event. There will be no make-ups for missed shooting times.

- .30 caliber and lower.

- No semi-auto guns are allowed in the Speed or PRS events.

- Ammo must be massed produced, domed pellets.  No slugs or cast bullets allowed. Examples of approved ammo are JSB Diabolo, H&N Barracuda, etc.

- No practice shots at the stage area.

- A scratch will be an instant forfeit of the round.

- Shooters on deck will be responsible for calling hits along with the judge.

25-Meter Benchrest

Format:

  • Each shooter will compete in 1 round with 3 total target cards.

  • Each target will have a 25-minute time limit.

  • A 5-minute break will be allowed between each round.

  • 25 targets on each card for a total of 75 total. One shot allowed per scorable target. Targets are USARB Sanctioned and approved.

  • If there are two shots in a target that will be scored a zero.

  • If there is a tie, scoring will revert to the number of X’s.

  • A .22 caliber plug will be used for scoring.

  • Shooters will be randomly drawn into heats before the event. There will only be 1 scoring round. You will be scored against all shooters no matter the heat.

Rules:

- Up to a maximum of 35 foot-pounds of energy.

- 177, .20 and .22 calibers are allowed.

- Front rests using electrically actuated or powered components are not permitted.

- Shooters CANNOT fill guns during the timed round. Shooters must wait until the break to fill.

- One piece rests are allowed.

- Scopes may utilize illumination.

- Tethered tanks are not allowed.

- International scoring rules will apply.

- Target distance will be 25 meters.

Big Bore/Slug Challenge

Format:

There will be two separate classes for this event based on foot lbs. of energy. Since smaller bore slugs have really come on the scene this year, we wanted to create a class where those guns can compete against each other on a level playing field and really showcase the power of these guns.

Classes:

Small Bore - Under 140 ft/lbs of energy.

Big Bore - Over 140 ft/lbs of energy.

  • The event will be a mix of steel and paper targets. Targets will be placed anywhere from 100-300 yards.

  • Shooters will be required to shoot at targets at high angles up on the mountain side, please keep that in mind when preparing your rests.

  • We obviously have limited time for each event. Your preparation is going to be vital to making sure this event runs smoothly and quickly. Please make sure you have your scopes, dope chart, air tanks, etc. figured out before June 6th, there will be no time to do these things during the event.